![]() If you do experience any issues, cast the Container Setup Spell and from the Configuration menu choose Reset Filters. For example, if you add mod-added items to your filter lists in Assigned Storage then remove those mods, it is possible those orphaned items will be stuck in your filters and cause weird behavior. You will have to re-assign your containers and re-add custom items to various lists but there is no more waiting for filters to build and all your dropped portable storage remains in place.Īs is always the case, it is HIGHLY recommended you DO NOT change mod order or load list mid-playthrough as due to the nature of Skyrim modding this is known to break things. Install the new version, overwriting the previous files, and load this new saved game. Do NOT rebuild filters or store any items. When you see the message that this completed, create a new save and exit. This pulls all your stored items out of Assigned Storage into your inventory. Choose "Configure Options" and then "Reset Mod," and finally "Reset" from the dialogue box. If you are upgrading from a version before 1.14 it is CRITICAL you follow these steps to avoid losing items! First with your old version load your save, and cast the Container Setup spell. They will be returned to you automatically when you close the container with the "Stolen" flag removed!Īssigned Storage v1.14+ requires at LEAST version 4.1.1 of JContainers SE (released ) and SKSE SE build 2.0.7 or greater. Assign a container to this new category or access it remotely through the Container Setup spell, then drop any stolen items inside (including gold). NEW: v1.14.8 adds a new " Laundry " category under the Misc section. See below or the first post in the comment section for more details. You can now assign containers to all the different types of weapons, armor, and clothing. NEW: v1.15.1 adds MANY new individual categories and several new parent categories. Big thanks to Sandman53 for much of the work setting it up. Good for keeping enemies away from your camp site at night.NEW: v1.15.3 adds a full MCM menu with all the options from the Container Setup spell, including the option to remove the spells themselves, assign hotkeys for common functions, etc. These can be placed, removed, and carried as well, but they cannot be destroyed by weapon or magic hits. There is also a bonus, the ability to use collected wood to construct placeable barricades. ![]() They each require a relatively small amount of materials, such as iron, wood, leather, linen, etc. The containers and their workstations are as follows. Other helpful mods - Favorite Misc Items by PowerOfThree - Allows you to favorite your containers.Įssential Favorites by PowerOfThree - Favorited items can't be sold or deconstructedīetter Container Controls by CDCooley - allows one-button storage between containers, with a config file to help you filter out what should stay in place You can store containers in other containers, and you can place copies in multiple houses or wherever you like. If you lose or accidentally sell one, just make another and your items will be in it. Like-named containers can be made and will share their inventory with each other. The containers themselves have weight, but not the items in them. Add or remove your items, then you can pick them back up and carry them with you. There will be a blue activator to help you position the container, then the usable container will appear once placed. Once created, the containers can be placed on the ground by activating them from your inventory. They are created at the forge, at the tanning rack, and using the Campfire powers menu. ![]() This mod uses the Campfire framework to allow you to create and carry up to 9 different storage containers. Due to an unexpected Windows reinstall, I no longer have the older files. ** This is version 4, the final version created and the most recent one that was available on nexus (PC) and (xbox) in 2017.
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